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Christening

I was inspired to write this post on gamification of GTD (Getting Things Done) after reading this Blog post by a certain Ikaruga on the possible design of GTD tools around game theory.

This post was written I believe, quite a while before everyone was talking about enterprise gamification and the writer lays out the principles around which gamification of GTD would be optimal, being:

  1. GTD needs a compelling story
  2. GTD Needs clearly defined and easy to understand rules and objectives.
  3. GTD Needs unnecessary obstacles (it needs to be fun)

The writer was way ahead of the curve, the idea of gamification of GTD and now the term GAMIFICATION is now THE subject of discussion in enterprise productivity and not just personal productivity. 

Of course market leaders like Microsoft and IBM have for a while been toying internally with workforce gamification for a while now.

For example, Ross Smith, then…

View original post 586 more words

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